HOW TO PLAY CUBEE
To match the unusual game set-up, RTG has provided an equally unusual collection of symbols. Rather than populate reel positions, various weapons, enemies and power balls float against the backdrop designed in line with the current time period. Axes, cannons, bows & arrows, opponents appearing in different shapes and colours, and transparent power balls all have unique functions.
The enemies – Spike, Casper, Lucifer and Bones – deliver cash rewards, weapons are used to make Rocco weaker, and power balls to increase Cubee’s strength. The latter also functions as Wilds and each counts as a defeated enemy. Depending on the era, you’ll see either cannons or bows & arrows which have the role of a Scatter. During the entire game, the two main characters stand on either side of the game area, with yellow, cube-shaped Cubee making the most out of symbols appearing through the time travel portal.
Cubee needs to travel through time, starting his journey in the Stone Age and moving on to the Era of Piracy and finally the Viking Age. In order to hop from one to another, he has to defeat his arch-enemy Rocco. Various opponents arriving through the time portal can only be beaten if they are of lower or equal strength. Cubee’s default strength level is 1 in each round and will increase by 1 with every power ball that comes out of the portal.
Each time you click the Spin button, the portal will eject a set of 8 floating symbols – enemies, weapons and power balls. You’ll see Cubee licking his lips with each enemy that ends up in his mouth and grow strength with every power ball consumed. A payout is awarded for at least 3 beaten enemies, and once Rocco himself has been defeated, Cubee can move on to the next era.
It’s important to note that your progress is tied to the amount you’re wagering per spin and every bet has its own progress saved. If you decide to change the wager once the game has started, current free spins and multipliers will be saved and the meter updated for the new bet amount.